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− | The second '''Jim''' made his dramatic entrance in the [[Hershel's Land|same series]] as [[Jim the Walker I|his predecessor]], by trampling through [[Nova]]'s crops. This Jim was also more intelligent and aggressive than the first, by evading capture as well as attacking [[Danz Newz|Danz]], Danz' door and [ |
+ | The second '''Jim''' made his dramatic entrance in the [[Hershel's Land|same series]] as [[Jim the Walker I|his predecessor]], by trampling through [[Nova]]'s crops. This Jim was also more intelligent and aggressive than the first, by evading capture as well as attacking [[Danz Newz|Danz]], Danz' door and [[Nova]].[[File:Jimd.jpg|thumb|225px]] |
After the unexplained death of Jim I, Jim II was placed in a much stronger containment area in hopes that the sunlight wouldn't kill him. |
After the unexplained death of Jim I, Jim II was placed in a much stronger containment area in hopes that the sunlight wouldn't kill him. |
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− | Despite the increase in containment, Jim II disappeared, and had a grave made for him by [ |
+ | Despite the increase in containment, Jim II disappeared, and had a grave made for him by [[Nova]]. |
[[Category:In-Game Pets]] |
[[Category:In-Game Pets]] |
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[[Category:Paragon Nova]] |
[[Category:Paragon Nova]] |
Revision as of 09:18, 10 February 2015
The second Jim made his dramatic entrance in the same series as his predecessor, by trampling through Nova's crops. This Jim was also more intelligent and aggressive than the first, by evading capture as well as attacking Danz, Danz' door and Nova.
After the unexplained death of Jim I, Jim II was placed in a much stronger containment area in hopes that the sunlight wouldn't kill him.
Despite the increase in containment, Jim II disappeared, and had a grave made for him by Nova.